Shisen-Sho

Overview

This is a port of the game "kshisen" of the KDE project.

The object of the game is to remove all tiles from the field.

Detailed Rules

The aim of the game is to remove all tiles from the board. Only two matching tiles can be removed at a time. Two tiles can only be removed if they can be connected with a maximum of three connected lines. Lines can be horizontal or vertical, but not diagonal.

You don't have to draw the lines by yourself, the game does this for you. Just mark two matching tiles on the board, if they can be connected with a maximum of three lines, the lines will be drawn and the tiles are removed.

Remember that lines only may cross the empty border. If you are stuck, you can use the Hint feature to find two tiles which may be removed.

The game is over if no moves are possible and some tiles are left on the board.

Credits

The original game was written by: Mario Weilguni as a part of the KDE project
Ported to the Zaurus by: Robert Ernst
This software may be distributed under the terms of the GNU General Public License.