There are specs for highlighting, and these are shared by all the format
variables. Text inside the `%(' and `%)' specifiers will get
the special mouse-face
property set, which means that it will be
highlighted (with gnus-mouse-face
) when you put the mouse pointer
over it.
Text inside the `%{' and `%}' specifiers will have their
normal faces set using gnus-face-0
, which is bold
by
default. If you say `%1{', you'll get gnus-face-1
instead,
and so on. Create as many faces as you wish. The same goes for the
mouse-face
specs--you can say `%3(hello%)' to have
`hello' mouse-highlighted with gnus-mouse-face-3
.
Text inside the `%<' and `%>' specifiers will get the special
balloon-help
property set to gnus-balloon-face-0
. If you
say `%1<', you'll get gnus-balloon-face-1
and so on. The
gnus-balloon-face-*
variables should be either strings or symbols
naming functions that return a string. Under balloon-help-mode
,
when the mouse passes over text with this property set, a balloon window
will appear and display the string. Please refer to the doc string of
balloon-help-mode
for more information on this.
Here's an alternative recipe for the group buffer:
;; Create three face types. (setq gnus-face-1 'bold) (setq gnus-face-3 'italic) ;; We want the article count to be in ;; a bold and green face. So we create ;; a new face called `my-green-bold'. (copy-face 'bold 'my-green-bold) ;; Set the color. (set-face-foreground 'my-green-bold "ForestGreen") (setq gnus-face-2 'my-green-bold) ;; Set the new & fancy format. (setq gnus-group-line-format "%M%S%3{%5y%}%2[:%] %(%1{%g%}%)\n")
I'm sure you'll be able to use this scheme to create totally unreadable and extremely vulgar displays. Have fun!
Note that the `%(' specs (and friends) do not make any sense on the mode-line variables.
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